Hi, I'm Jayd Pather, founder of Rebel Software.

I've been a gamer as long as I can remember, and I first tried coding video games when I was 14. I wasn't able to make a complete game as a beginner, but I went on to study computer science and work on business applications. At the age of 34, I was ready to release my first game.

Jayd Pather
Game Designer and Developer

Our Game Design

We believe there are great aspects to both retro games and modern games. Retro games are simple to learn, but modern games offer realistic 3D graphics. What we're missing is a combination of both.

We don't see enough games that combine modern graphics with simple gameplay, and that's the need we aim to fulfill.

Our Business Model

There are two problems with mobile gaming today: in-game ads and in-game currencies.

It's too complicated to keep track of in-game currencies like gold, diamonds, and rubies. In our games, you only have to pay for lives, so you know exactly what you're paying for.

In-game ads are so annoying, they're more likely to drive players away rather than generate revenue.

We're here to bring you the best parts of gaming and cut out all the bullshit: simple gameplay, 3D graphics, zero ads.